![]() At this point, Gard was no longer with Core Design, and was actually working on Legend with Crystal Dynamics. The latter was developed by Crystal Dynamics after they received the Tomb Raider IP Core Design was already out of the picture.īut it turns out that Core Design had actually been developing their own Tomb Raider Anniversary too, at around the time Angel of Darkness' successor Tomb Raider Legend was being developed over at Crystal Dynamics. ![]() This isn't to be confused with Tomb Raider Anniversary - the 8th game in the series which actually did get released in 2007. ![]() At some point during all the rather tumultuous shuffling and re-shuffling that went on, a game by the name of Tomb Raider Anniversary Edition was brewing away quietly behind the scenes.
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